The highly anticipated release of Prophecy’s Tribes 3: Rivals has garnered much attention in the gaming community. This new shooter aims to recapture the thrill and agility that players loved in Hi-Rez’s Tribes Ascend, released in 2012. However, there are several key differences in how the game is being monetized and the inclusion of new features, which we will explore in this article.

Unlike its predecessor, Tribes 3 will be a premium game priced at $20, with separately sold cosmetic items. This decision reflects the developer’s acknowledgment of past mistakes in how they monetized Tribes Ascend. In the past, players had the ability to buy weapons, which some criticized as a pay-to-win format. In response to this feedback, Rivals will not allow the purchase of “gameplay items.” Instead, players can unlock certain cosmetic items such as emotes and voice packs through gameplay.

Rivals aims to create a more competitive and fair gameplay experience through improved matchmaking and ranked gameplay. These features were absent in Ascend but will be core components of Tribes 3. The developers recognize the importance of catering to both experienced players and newcomers. To achieve this, they plan to include an in-game practice lobby, tutorial videos, and how-to guides. These additions will make the game more approachable for new players and encourage their friends to join in the fun.

Prophecy believes that now is the perfect time to bring back the Tribes franchise, citing the increasing popularity of high movement team shooters over the past decade. However, this assessment may be a bit outdated considering recent shifts in the gaming landscape. Games like Titanfall introduced ground-averse ninja FPS gameplay, but the current trend seems to be moving away from this style, especially with the retirement of exosuits in Call of Duty. Nonetheless, the return of Tribes is still a welcome addition for fans of the franchise.

Prophecy wants to ensure that players feel a sense of familiarity with Tribes 3, particularly in terms of movement, maps, weapons, classes, and art. They aim to recreate the elements that players loved in Ascend while enhancing them for a modern gaming experience. The developers have been conducting playtests, including 5v5 matches, with the goal of eventually supporting 64-player matches in both casual and ranked play. Additionally, custom matches and modes will provide further opportunities for players to tailor their gaming experience.

One aspect that Prophecy is keen on promoting is community involvement. They express the desire to release enough tools for the community to create their own campaigns in the future. This level of engagement allows players to shape the game according to their preferences, fostering a strong sense of community and creativity.

While Tribes 3 currently lacks vehicles, the developers have confirmed plans to introduce them in future updates. This addition will bring a new dynamic to gameplay and further expand the possibilities for strategic team-based combat. The game’s Steam page has also been launched, providing a central hub for updates and information.

Prophecy’s Tribes 3: Rivals brings the beloved Tribes franchise back to the gaming scene, aiming to capture the essence of its predecessor while implementing new features and correcting past mistakes. With its emphasis on competitive gameplay, community involvement, and the inclusion of familiar elements, Tribes 3 promises an exhilarating experience for both veteran players and newcomers alike. As fans eagerly await its release, the future of the franchise looks promising for those seeking fast-paced, agile shooters.

Gaming

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